

Waste is the most obvious side-effect of gluttony. They will favor having too much over too little. If a warlord needs to conquer a city, he’ll wait until he has more than enough forces to ensure victory. Gluttons rely on voluminous resources to accomplish goals. They may exert uncomfortable effort but only when there’s something extravagant at the end of the road. To achieve constant pampering, they’ll seek an overabundance of any item that’s pleasurable. MotiveĬomfort is a primary goal for the gluttonous. Excess can be as varied as indulgences to revel in. Gluttony Spirited Away’s Noface is a classic picture of unending hunger.Ĭlassically, gluttony is overeating, but general over-consumption also fits the bill. Additionally, their hubris will prevent them from seeing their own faults, letting them barrel headfirst into failures and downfalls.

That means they won’t recognize what others bring to the table, causing them to leave teamwork out of their plans. Proud characters are the center of their own universe, and many of them won’t perceive others that surround them. Just because someone thinks they’re awesome at tennis doesn’t mean they can actually play, and that can get them into trouble. However, the proud can be prone to delusions of grandeur. That means capitalizing on their perceived strengths the charismatic rely on charm, whereas a renowned gunslinger would favor physical confrontation. The overconfident prioritize their own abilities. They could do this through persuasion, showboating, or hard work and practice. Perhaps they want to raise their social status and make everyone’s opinion match the way they view themselves. The proud seek to elevate themselves further. From a storytelling standpoint, it works well for villains and main characters because both have a place in the spotlight. Pride is an overabundance of confidence in one’s abilities or position. Pride Icarus’ ill-fated flight is an old fable about the dangers of hubris.

Here’s how each sin might manifest in your characters. Motive drives and defines, method determines modus operandi, and flaws give depth and a weakness to exploit. Characters exhibit them through their motives, methods, and flaws. However, storytellers can’t just tell the audience that a character embodies greed or lust they need to show those traits in action. The seven deadly sins are classic examples of immorality, and it’s fun to bring them to life within your characters.
